Hela: of Mice & Magic launches on Xbox Series X and Xbox Series S on 1 December 2026, the same day as PC, PS5 and Switch 2. Series X receives a disc through the Harmony Edition; Series S is digital only. Xbox One is not part of the announcement.
Three variants, one announcement
The Xbox family splits three ways for this release, and only two of those ways are real products.
| Platform | Formats available | Physical edition | Status |
|---|---|---|---|
| Xbox Series X | Digital and disc | Harmony Edition | Launching 1 December 2026 |
| Xbox Series S | Digital only | None | Launching 1 December 2026 |
| Xbox One | None | None | Not announced |
The table is short because the announcement is short. Two consoles are covered, one of them has a box, and the previous generation is simply absent.
Official media · SteamSeries X gets the disc
The Harmony Edition for Xbox Series X puts the game on a disc inside a premium box, with a digital soundtrack, a double-sided poster that includes the map, and a 48-page softcover artbook titled The Heart of Hela. Microids handles the physical release, and the print run is limited to selected retailers.
The edition is rated PEGI 3, an age rating of 3 and up, matching the PS5 and Switch 2 versions of the same box. Retail pricing follows the region rather than the console: the Xbox Series X edition is listed at €39.99 in the euro zone, while the PS5 edition carries 149,99 zł in Poland, 379 kr in Sweden and $49.99 CAD in Canada. Those are different products on different shelves, priced by different retailers.
For a Series X owner the disc is the only way to get the extras, and it is the only Xbox version with a published price.
Series X is also the one Xbox console where both routes exist, and they lead to the same game. The download carries neither the extras nor a figure to compare against, so an owner taking that route is choosing without a number in front of them, and the disc remains the only Xbox item that arrives as an object rather than a licence in an account.
Series S is digital only
Xbox Series S does not receive a physical edition. There is no cartridge, no disc and no box, so a Series S owner buys the game as a download on 1 December 2026.
That is a platform decision rather than a region one: the Harmony Edition list covers PS5, Xbox Series X and Switch 2, and Series S is not on it. Anyone holding a Series S and hoping for the artbook, the poster or the soundtrack code has no boxed route to them through this release.
The digital price has not been announced, so the Series S copy is a product without a number attached. That is true of every digital version of the game on every platform, not a gap specific to the cheaper Xbox.
Nothing in the release describes a different build for Series S: same world, same 4-player online ceiling, same 2-player split-screen, same 1 December 2026 date. The hardware loses the disc, the box and the three extras, and keeps the game.
Official media · SteamXbox One is not on the list
The announcement names Series X|S and stops there. No Xbox One version appears in the digital line-up or the physical line-up, and no Xbox One release date has been given. The PlayStation side follows the same rule, naming PS5 and leaving PS4 out.
The practical consequences are straightforward. There is no last-generation disc to check for compatibility, no save file to carry across generations and no upgrade path to weigh. An Xbox One owner has no version of this game to buy on 1 December 2026, on disc or as a download.
The Xbox One is also outside the Game Pass arrangement described for this release, which covers Series X|S and PC. A last-generation console therefore misses both routes at once: not the disc, not the subscription, and not the launch.
The Xbox PC app is a separate channel
Xbox is not only a console label here. The game also ships on PC through the Xbox PC app, which sits alongside Steam and the Epic Games Store as one of three PC storefronts. The app version is a PC build, not a console build streamed to a desktop.
That gives a Windows player three ways to buy the same game and a fourth way to play it without buying at all, which is covered on the Game Pass page. The three PC stores are separate purchases: a copy bought on Steam does not appear in the Xbox PC app, and the reverse holds too.
Game Pass changes the buying decision
On Xbox the game arrives in Game Pass on day one, covering Series X|S and PC. A subscriber can play at launch without buying a copy, and that single fact reshapes the choice between the two console variants: the Series S loses the disc but keeps full access to the game itself through the subscription.
The extras are a different question. Game Pass supplies the game, not the box, so the poster, artbook and soundtrack code still require the Harmony Edition on Series X.
Co-op, crossplay and the Xbox choice
The Xbox build supports up to 4 players online and up to 2 players in local split-screen, with a maximum of 2 players per screen. Local sessions therefore cap at two in the same room, while online can fill four slots.
Online co-op runs on Epic Online Services and asks for a third-party account linked to Steam. Whether an Xbox player can join a PS5, Switch 2 or Steam session has not been announced, and a shared 1 December 2026 date does not settle it.
Between Series X and Series S the game is identical; the difference is the disc, the box and the three extras inside it. Between buying and subscribing the difference is ownership versus access, which the Game Pass page works through in detail.
What is not on the table is a last-generation version or a second physical format. The Xbox release is two consoles, one box, one subscription route and the same content everyone else gets.
